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Blender — • 500+ body, hand & face landmarks per frame

marc.kaz · 2026-05-22T04:25:00.000Z · in AI Saves, Vol. 7
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100k ft — What is this?

Blender — • 500+ body, hand & face landmarks per frame
repoS-tier

50k ft — Why care?

FreeMoCap turns ordinary webcams into professional markerless 3D motion capture. — @marc.kaz; uses Blender, Unity, Unreal Engine; demonstrates motion capture.
3Dopen source

10k ft — Key takeaways

(no takeaways yet)

5k ft — Tools & techniques

Blender, Unity, Unreal Engine motion capture

1k ft — Deep-dive / try it

FreeMoCap turns ordinary webcams into professional markerless 3D motion capture. Ships with: • 500+ body, hand & face landmarks per frame • Exports directly to Blender, Unity & Unreal • Runs on a normal laptop • 100% open source (4.6K stars) No expensive suits. No special cameras. 👉 https://github.com/freemocap/freemocap Who’s doing mocap on a budget today? Drop a 🔥 raizencorp   8w guess i can throw my project away hahah
Transcript excerpt
What's up guys we got a fully open source 3D mocap system so no way guys you can use any camera with this. This is insane it's called free mocap a markerless 3D tracking system that runs on ordinary webcams. It's due this is sick 100% open source 4 points.

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Collection: AI Saves, Vol. 7