S-TIER repo
Blender — • 500+ body, hand & face landmarks per frame
100k ft — What is this?
Blender — • 500+ body, hand & face landmarks per frame
50k ft — Why care?
FreeMoCap turns ordinary webcams into professional markerless 3D motion capture. — @marc.kaz; uses Blender, Unity, Unreal Engine; demonstrates motion capture.
10k ft — Key takeaways
(no takeaways yet)
5k ft — Tools & techniques
Blender, Unity, Unreal Engine
motion capture
1k ft — Deep-dive / try it
FreeMoCap turns ordinary webcams into professional markerless 3D motion capture.
Ships with:
• 500+ body, hand & face landmarks per frame
• Exports directly to Blender, Unity & Unreal
• Runs on a normal laptop
• 100% open source (4.6K stars)
No expensive suits. No special cameras.
👉 https://github.com/freemocap/freemocap
Who’s doing mocap on a budget today? Drop a 🔥
raizencorp
8w
guess i can throw my project away hahah
Transcript excerpt
What's up guys we got a fully open source 3D mocap system so no way guys you can use any camera with this. This is insane it's called free mocap a markerless 3D tracking system that runs on ordinary webcams. It's due this is sick 100% open source 4 points.
Appears in
- Guide: The One-Person Studio: Creative Tech Stack That Replaces a Team
- Deeper dive: The One-Person Studio: Creative Tech Stack That Replaces a Team
- Guide: One Dancer, a Thousand Bodies — Ensemble Choreography from Herd Physics
- Deeper dive: One Dancer, a Thousand Bodies — Ensemble Choreography from Herd Physics
- Guide: Mocap as Reward — teaching cheap robots to move like you
- Deeper dive: Mocap as Reward — teaching cheap robots to move like you
More from @marc.kaz
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- S-TIER PPF Contact Solver — ZOZO's open-source GPU cloth and soft-body physics
- A-TIER Carbonyl — full Chromium browser rendered inside your terminal
- A-TIER PLFM_RADAR — open-source radar with PCBs, FPGA code and Python GUI