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Dissolving Clones by Duncan Fewkes — real-time audioreactive Unity visuals

duncan.fewkes · 2026-04-17T18:02:09.000Z · in Creative
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100k ft — What is this?

Dissolving Clones by Duncan Fewkes — real-time audioreactive Unity visuals
demoB-tier

50k ft — Why care?

Episode 598 of Duncan Fewkes' numbered creative-coding series: clones of himself dance and dissolve in real time, built in Unity with procedural, audioreactive effects synced to Sammy Virji's "Sinking Sailor". No breakdown is given, but it is a strong target for real-time VFX study.
3Danimationcreative coding

10k ft — Key takeaways

• A long-running numbered series is a reliable feed of technique ideas • Unity handles audioreactive real-time VFX at performance quality

5k ft — Tools & techniques

Unity audioreactive visuals, procedural VFX, real-time rendering

1k ft — Deep-dive / try it

E598: "Dissolving Clones" 🎵 Sammy Virji - Sinking Sailor Bopping about with my clone self. #creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics artis_alife   1w Is this AI? Or how does it work? I don't understand, explain!
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Collection: Creative