B-TIER demo
Dissolving Clones by Duncan Fewkes — real-time audioreactive Unity visuals
100k ft — What is this?
Dissolving Clones by Duncan Fewkes — real-time audioreactive Unity visuals
50k ft — Why care?
Episode 598 of Duncan Fewkes' numbered creative-coding series: clones of himself dance and dissolve in real time, built in Unity with procedural, audioreactive effects synced to Sammy Virji's "Sinking Sailor". No breakdown is given, but it is a strong target for real-time VFX study.
10k ft — Key takeaways
• A long-running numbered series is a reliable feed of technique ideas
• Unity handles audioreactive real-time VFX at performance quality
5k ft — Tools & techniques
Unity
audioreactive visuals, procedural VFX, real-time rendering
1k ft — Deep-dive / try it
E598: "Dissolving Clones"
🎵 Sammy Virji - Sinking Sailor
Bopping about with my clone self.
#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics
artis_alife
1w
Is this AI? Or how does it work? I don't understand, explain!
Transcript excerpt
(no speech detected)